Autodesk Inventor Basics Tutorial, Books, Tutorial, eBook - .

Autodesk Inventor Basics Tutorial, Books, Tutorial, eBook - .

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Previous page. Publication date. File size. Page Flip. Not Enabled. Word Wise. Enhanced typesetting. See all details. Next page. Due to its large file size, this book may take longer to download. Customers who viewed this item also viewed. Page 1 of 1 Start over Page 1 of 1.

Kindle Edition. Customer reviews. The Learning Path guided tutorials are a great way to get started. These tutorials introduce you to the basics of sketching, part modeling, creating assemblies, and then documenting your design in a drawing.

Tangent Constraint. Parallel Constraint. Perpendicular Constraint. Concentric Constraint. Center Point Arc. It is the most widely used CAD software. The commands and concepts introduced by AutoCAD are utilized by other systems. Autodesk Inventor as a topic of learning is vast, and having a wide scope. It is package of many modules delivering a great value to enterprises. It offers a set of tools, which are easy-to-use to design, document and simulate 3D models. Using this software, you can speed up the design process and reduce the product development costs.

It is aimed for those with no previous experience CAD. Each chapter has components explained with the help of real world models. This book is written for students and engineers who are interested to learn AutoCAD and Autodesk Inventor for designing mechanical components and assemblies, and then create drawings. The user interface and terminology are discussed in this chapter.

You will create simple drawings using the drawing tools. Chapter 3, Drawing Aids , explores the drawing settings that will assist you in creating drawings. Chapter 4, Editing Tools , covers the tools required to modify drawing objects or create new objects using the existing ones. Chapter 5, Multi View Drawings , teaches you to create multi view drawings standard projection techniques.

Chapter 6, Dimensions and Annotations , teaches you to apply dimensions and annotations to a drawing. Chapter 7, Parametric Tools , teaches you to create parametric drawings. Parametric drawings are created by using the logical operations and parameters that control the shape and size of a drawing. Chapter 8, Section Views , teaches you to create section views of a component.

A section view is the inside view of a component when it is sliced. Blocks are group of objects in a drawing that can be reused. Attributes are notes, or values related to an object. Xrefs are drawing files attached to another drawing. Chapter 10, Layouts and Annotative Objects , teaches you create layouts and annotative objects. Layouts are the digital counterparts of physical drawing sheets. Annotative objects are dimensions, notes and so on which their sizes with respect to drawing scale.

Chapter 11, Templates and Plotting , teaches you create drawing templates and plot drawings. Chapter 13, Solid Editing Tools , covers the tools required to edit solid models and create new objects by using the existing ones. You will design a floor plan and add dimensions to it. Chapter 1 introduces Autodesk Inventor.

Chapter 3 teaches you to create assemblies. It explains the Top-down and Bottom-up approaches for designing an assembly. You create an assembly using the Bottom-up approach. Chapter 4 teaches you to create drawings of the models created in the earlier chapters. You will also learn to place exploded views, and part list of an assembly. Chapter 7 introduces you to Sheet Metal modeling.

You will create a sheet metal part using the tools available in the Sheet Metal environment. Chapter 8 teaches you create Top-down assemblies. It also introduces you create mechanisms by applying joints between the parts. It has completed 35 years by the If you are a new user of this software, then the time you spend on learning this software will be a wise investment.

If you have used previous versions of AutoCAD, you will be able to learn the new enhancements. I welcome you to learn AutoCAD using this book through step-by-step examples to learn various commands and techniques. On the Initial Screen, click Start Drawing to open a new drawing file.

In the Extrude popup window, expand the window by clicking on the down arrow; enter 0. Notice that the sketch region is automatically selected as the extrusion profile. Click on the OK button to proceed with creating the 3D part. All parametric definitions are stored in the Autodesk Inventor database and any of the parametric definitions can be redisplayed and edited at any time.

Autodesk Inventor remembers the last used mode when you exit the Orbit command. Click on the Free Orbit icon in the Navigation bar. Center Mark 2. Inside the circular rim, press down the left-mouse-button and drag in an arbitrary direction; the 3D Orbit command allows us to freely orbit the solid model. Move the cursor near the circular rim and notice the cursor symbol changes to a single circle.

Drag with the left-mouse-button to orbit about an axis that is perpendicular to the displayed view. Single left-mouse-click near the top handle to align the selected location to the center mark in the graphics window. Parametric Modeling Fundamentals 5. Activate the Constrained Orbit option by clicking on the associated icon as shown. On your own, use the different options described in the above steps and familiarize yourself with both of the 3D Orbit commands. Reset the display to the Isometric view as shown in the figure above before continuing to the next section.

This is the exit marker. Left-clicking once will allow you to exit the 3D Orbit command. This allows you to reposition the display while maintaining the same scale factor of the display.

Moving upward will reduce the scale of the display, making the entities display smaller on the screen. Moving downward will magnify the scale of the display.

Turning forward will reduce the scale of the display, making the entities display smaller on the screen. Turning backward will magnify the scale of the display. The 3D Orbit rim with four handles and the center mark appear on the screen. Note that the Common View option is not available when using the F4 quick key.

Zoom Window — Use the cursor to define a region for the view; the defined region is zoomed to fill the graphics window. Zoom — Moving upward will reduce the scale of the display, making the entities display smaller on the screen. Pan — This allows you to reposition the display while maintaining the same scale factor of the display.

Zoom Selected — In a part or assembly, zooms the selected edge, feature, line, or other element to fill the graphics window. You can select the element either before or after clicking the Zoom button. Not used in drawings. You can orbit the view planar to the screen around the center mark, around a horizontal or vertical axis, or around the X and Y axes. The ViewCube is a clickable interface which allows you to switch between standard and isometric views.

Once the ViewCube is displayed, it is shown in one of the corners of the graphics window over the model in an inactive state. The ViewCube also provides visual feedback about the current viewpoint of the model as view changes occur. When the cursor is positioned over the ViewCube, it becomes active and allows you to switch to one of the available preset views, roll the current view, or change to the Home view of the model.

Move the cursor over the ViewCube and notice the different sides of the ViewCube become highlighted and can be activated. Single left-mouse-click when the front side is activated as shown. The current view is set to view the front side. Move the cursor over the counter-clockwise arrow of the ViewCube and notice the orbit option becomes highlighted. Single left-mouse-click to activate the counter-clockwise option as shown.

The current view is orbited 90 degrees; we are still viewing the front side. Move the cursor over the left arrow of the ViewCube and notice the orbit option becomes highlighted. Single left-mouse-click to activate the left arrow option as shown. The current view is now set to view the top side. Parametric Modeling Fundamentals 7. Move the cursor over the top edge of the ViewCube and notice the roll option becomes highlighted. Single left-mouse-click to activate the roll option as shown. The view will be adjusted to roll 45 degrees.

Move the cursor over the ViewCube and drag with the leftmouse-button to activate the Free Rotation option. Move the cursor over the home icon of the ViewCube and notice the Home View option becomes highlighted. Single left-mouse-click to activate the Home View option as shown. The view will be adjusted back to the default isometric view. Full Navigation Wheel — The Navigation Wheel contains tracking menus that are divided into different sections known as wedges.

Each wedge on the wheel represents a single navigation tool. You can pan, zoom, or manipulate the current view of a model in different ways. The 3D Navigation Wheel and 2D Navigation Wheel mostly used in the 2D drawing mode have some or all of the following options: Zoom — Adjusts the magnification of the view.

Center — Centers the view based on the position of the cursor over the wheel. Rewind — Restores the previous view. Forward — Increases the magnification of the view. Orbit — Allows 3D free rotation with the left-mouse-button. Pan — Allows panning by dragging with the left-mouse-button. Walk — Allows walking, with linear motion perpendicular to the screen, through the model space. Activate the Full Navigation Wheel, by clicking on the icon as shown. Move the cursor in the graphics window and notice the Full Navigation Wheel menu follows the cursor on the screen.

It offers a set of tools, which are easy-to-use to design, document and simulate 3D models. Using this software, you can speed up the design process and reduce the product development costs.

This book provides a step-by-step approach for users to learn Autodesk Inventor. It is aimed for those with no previous experience with Inventor. However, users of previous versions of Inventor may also find this book useful for them to learn the new enhancements. The user will be guided from starting an Autodesk Inventor session to creating parts, assemblies, and drawings.

Each chapter has components explained with the help of real world models. This book is written for students and engineers who are interested to learn Autodesk Inventor for designing mechanical components and assemblies, and then create drawings.

This book provides a step-by-step approach for learning Autodesk Inventor Chapter 1 introduces Autodesk Inventor. The user interface and terminology are discussed in this chapter. Chapter 2 takes you through the creation of your first Inventor model. You create simple parts. Chapter 3 teaches you to create assemblies. It explains the Top-down and Bottom-up approaches for designing an assembly. You create an assembly using the Bottom-up approach. Chapter 4 teaches you to create drawings of the models created in the earlier chapters.

You will also learn to place exploded views, and part list of an assembly. Chapter 6: In this chapter, you will learn additional modeling tools to create complex models. Chapter 7 introduces you to Sheet Metal modeling.

You will create a sheet metal part using the tools available in the Sheet Metal environment. Chapter 8 teaches you create Top-down assemblies. It also introduces you create mechanisms by applying joints between the parts.

In this chapter, you will learn some of the most commonly used features of Autodesk Inventor. In addition, you will learn about the user interface. Inventor is Feature Based. Features are shapes that are combined to build a part. You can modify these shapes individually. Most of the features are sketch-based.

A sketch is a 2D profile and can be extruded, revolved, or swept along a path to create features. Inventor is parametric in nature.

You can specify standard parameters between the elements. Changing these parameters changes the size and shape of the part. For example, see the design of the body of a flange before and after modifying the parameters of its features. On the Create New File dialog, click the Templates folder located at the top left corner. You can also select the Metric folder to view various metric templates. Ribbon is located at the top of the window.

It consists of various tabs.

   


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